In this episode, game designers Tim Schafer and Anna Kipnis (from Double Fine Productions) and former game journalists "Shoe" and Michael Donahoe (from EGM) take on T.I.M.E. Stories, the modular time-traveling board game from Asmodee and Space Cowboys.
Do Tim and Anna, two designers of some very famous point-and-click adventure games, dig this board-game take on the genre?
Plus, more hilarious reader mail with Seanbaby.
What's Going Analog?
A news video series about great board games for video gamers. From game-industry veterans (and ex-EGM alums) Dan "Shoe" Hsu, Seanbaby, and more.
What we're playing
Click and buy to help support the show! (See our Top 5 Lists page for more.)
Episode 6's Quadropolis lets you build out the perfect city, like in the SimCity video games.
Episode 5's Adrenaline simulates multiplayer arena shooters like Quake or Unreal Tournament.
Episode 4's The Pursuit of Happiness lets you play out a full, hopefully happy life, a la The Sims.
Episode 3's T.I.M.E. Stories features cooperative time-traveling adventures for up to four players.
Episode 2's Scythe features bad-ass mechs and some of the most gorgeous art ever seen in a board game.
Episode 1's War of Indines simulates one-on-one fighting games.
The subject of our pilot episode! Great for fans of X-Com's tactical battles.
One of our faves from Gen Con 2017, Secrets is a fantastic hidden-roles game for small groups (4-8P).
Like Risk except good. Mix different races and powers to create unique armies for every match.
Your dice are spaceships. Roll 'em and place 'em to gather resources, get alien tech, and build colonies.