We're back! Four video-game-industry veterans take on what is basically "The Sims: The Board Game" (but not officially "The Sims," OK?). Also, we've got new ridiculousness with Seanbaby talking about why the Barbie board game is so important to our society.
We have on: Grant Rodiek (who actually works on The Sims and is a board game designer), Stephanie Palermo (from Capcom and also a board game designer), Michael Donahoe (former games journalist), and Shoe (the guy writing these words right now...also a former games journalist).
What's Going Analog?
A news video series about great board games for video gamers. From game-industry veterans (and ex-EGM alums) Dan "Shoe" Hsu, Seanbaby, and more.
What we're playing
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Episode 4's The Pursuit of Happiness lets you play out a full, hopefully happy life, a la The Sims.
Episode 3's T.I.M.E. Stories features cooperative time-traveling adventures for up to four players.
Episode 2's Scythe features bad-ass mechs and some of the most gorgeous art ever seen in a board game.
Episode 1's War of Indines simulates one-on-one fighting games.
The subject of our pilot episode! Great for fans of X-Com's tactical battles.
One of our faves from Gen Con 2017, Secrets is a fantastic hidden-roles game for small groups (4-8P).
Like Risk except good. Mix different races and powers to create unique armies for every match.
Your dice are spaceships. Roll 'em and place 'em to gather resources, get alien tech, and build colonies.