Guess what? Our new editor is forcing us to put out episodes at a once-a-month rate (vs. the previous whenever-we-want cadence). We'll see if we can stay disciplined enough to do this for 2018.
This month, three first-person-shooter fans tackle Adrenaline, a board game that simulates arena-based multiplayer shooters like Quake or Unreal Tournament. Does the constant fragging and respawning and fragging again work on the tabletop? The reviewers don't quite agree....
Also, Seanbaby spends a lot of time mocking The Dr. Laura Game. He has a lot to say about this gem!
What's Going Analog?
Veterans of the video game industry (and EGM/1UP alums) getting together to talk board games
What we're playing
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Spell Smashers, which we talk about in episode 4, mixes word-making with some light RPG elements.
Wordsy is the light, accessible word game that Christina recommended in episode 4.
We discuss KeyForge: Call of the Archons in Episode 3 of the podcast. Here is the starter set for the new randomized-deck card game from the creator of Magic the Gathering.
Hive Mind is one of our favorite new party games (also from the maker of Magic the Gathering, by the way). Think of it as "reverse Scattergories," where players must try to think alike.
Shoe calls Everdell: Collector's Edition "borderline overproduced." This worker-placement, tableau-building game starring cute forest animals is definitely fit to show off.
Mansions of Madness is an app-driven, cooperative board game that is very Resident Evil-y -- and the highest rated game we've reviewed in our video series.
In episode 2 of our video series, we review Scythe's bad-ass mechs and some of the most gorgeous art ever seen in a board game.
The subject of our pilot episode of our video series. Great for fans of X-Com's tactical battles.
One of our faves from Gen Con 2017, Secrets is a fantastic hidden-roles game for small groups (recommended for 4-6 players, though it can go up to eight).
Like Risk except good. Mix different races and powers to create unique armies for every match.
Your dice are spaceships. Roll 'em and place 'em to gather resources, get alien tech, and build colonies.