We're excited to announce that our new podcast is live and ready for your ears.
In the Going Analog Podcast, four gamers come together every two weeks, each bringing a topic of his or her choice. It could literally be about anything in the tabletop world: something old, something new, something weird something cool.... The four take turns presenting their topics then discussing them as a group, leading to new and different conversations from show to show.
In episode #1, Shoe announces his top games of Gen Con 2018; Christina brings everyone back to reality by talking about the dark side of convention and gamer culture; Mike discusses the new Choose Your Own Adventure game (based on the books!); and Nick gushes over Oink , the Japanese publisher of beautiful, minimalist games.
Come listen! (Or watch and listen if you'd prefer some visuals with your podcast.) And if you like what you hear, we'd really appreciate your subscriptions, shares, thumbing, and comments. Thanks for the support!
Or watch us here:
We love board games. And we love video games. It could be that we’re surrounded by some pretty nerdy folks, but it seems most gamers we talk to enjoy both in abundance.
The two seem to go hand-in-hand on the industry side as well. If you watch Going Analog, then you’ve already met a ton of video game industry people who are avid board gamers. And when we talk to board game designers at conventions like Gen Con, we learn a lot of them simply love video games.
Over the past year, starting at Gen Con 2017, we interviewed several high-profile tabletop game designers to get their thoughts on our digital hobby. In part one of this two-part series, we ask them what three video games most influenced and impacted their creative design work.
Here's what they had to say, though please note: Some of these quotes are from about a year ago, in case why you're wondering why certain games (like The Legend of Zelda: Breath of the Wild) are coming up now as recent plays.
Part two: The top 3 favorite video games for these famous board game designers
We review our first "legacy" game! After finishing a 12-game campaign of Stonemaier Games's Charterstone, we're ready to give our non-spoilery thoughts. Seanbaby, on the other hand, is ready to spoil the hell out of the Furby Adventure Game for you. Consider yourself warned!
We played a board game that reminds us of the classic arcade shooters: Space Invaders, Galaga...even Phoenix, if any of you remember that one. See what three video game industry veterans (including Tim Schafer of Double Fine Productions) think of this unique tabletop experience.
And on a totally related note, Seanbaby shows us the New Kids on the Block game. Another classic!
We're back! Three video-game-industry veterans (including a guest host) take over to discuss Mansions of Madness by Fantasy Flight Games, an app-driven, cooperative board game that gives off a strong Resident Evil vibe.
Plus: Seanbaby gives a quick demo of BibleQuest. Holy crap!
Starring: Hilary Goldstein (former head of IGN), Stephanie Palermo (Capcom), and Matthew Hickman (Oculus).
Finally, we wrap up our reviews of SimCity-like board games by comparing Days of Wonder's Quadropolis (plus its Public Services expansion) directly to Stonemaier Games's Between Two Cities (and Capitals expansion). Plus, the return of Seanbaby with his review of The A-Team!
We're back with another SimCity-like board game, Between Two Cities. Our video game people review it (and its expansion Capitals) in part two of this miniseries.
Three SimCity fans sit down and give their thoughts on Quadropolis (and its expansion, Public Services), the SimCity-like board game from Days of Wonder. (Told you we're going monthly!)
This is the first of a three-part "SimCity" series. Next up: We'll review Between Two Cities then we'll have a wrap-up episode where we compare that one vs. Quadropolis.
Guess what? Our new editor is forcing us to put out episodes at a once-a-month rate (vs. the previous whenever-we-want cadence). We'll see if we can stay disciplined enough to do this for 2018.
This month, three first-person-shooter fans tackle Adrenaline, a board game that simulates arena-based multiplayer shooters like Quake or Unreal Tournament. Does the constant fragging and respawning and fragging again work on the tabletop? The reviewers don't quite agree....
Also, Seanbaby spends a lot of time mocking The Dr. Laura Game. He has a lot to say about this gem!
We're back! Four video-game-industry veterans take on what is basically "The Sims: The Board Game" (but not officially "The Sims," OK?). Also, we've got new ridiculousness with Seanbaby talking about why the Barbie board game is so important to our society.
We have on: Grant Rodiek (who actually works on The Sims and is a board game designer), Stephanie Palermo (from Capcom and also a board game designer), Michael Donahoe (former games journalist), and Shoe (the guy writing these words right now...also a former games journalist).
What's Going Analog?
Veterans of the video game industry (and EGM/1UP alums) getting together to talk board games
What we're playing
Click and buy to help support the show! (See our Top 5 Lists page for more.)
We discuss KeyForge: Call of the Archons in Episode 3 of the podcast. Here is the starter set for the new randomized-deck card game from the creator of Magic the Gathering.
The sequel to Between Two Cities mashes the semi-co-op, "work with your neighbor" gameplay with the castle-building from The Castles of Mad King Ludwig (another game we just love).
Race against the other players to find the hidden threat in this logic/deduction game.
Hive Mind is one of our favorite new party games (also from the maker of Magic the Gathering, by the way). Think of it as "reverse Scattergories," where players must try to think alike.
Spell Smashers, which we talk about in episode 4, mixes word-making with some light RPG elements.
Wordsy is the light, accessible word game that Christina recommended in episode 4.
Mansions of Madness is an app-driven, cooperative board game that is very Resident Evil-y -- and the highest rated game we've reviewed in our video series.
In episode 2 of our video series, we review Scythe's bad-ass mechs and some of the most gorgeous art ever seen in a board game.
Shoe calls Everdell: Collector's Edition "borderline overproduced." This worker-placement, tableau-building game starring cute forest animals is definitely fit to show off.
The subject of our pilot episode of our video series. Great for fans of X-Com's tactical battles.
One of our faves from Gen Con 2017, Secrets is a fantastic hidden-roles game for small groups (recommended for 4-6 players, though it can go up to eight).