Podcast #95: Turing Machine, good/bad rulebooks, artwork (guests: Danni Loe, Scorpion Masque)

Logic-deduction game Turing Machine challenges players to figure out a secret code using innovative punch-card verifiers that layer atop each other to "magically" reveal clues. How does it work?! We had to know, so we asked Communications and Translation Officer Matthew Legault from publisher Scorpion Masqué and North America Marketing Manager Danni Loe from Hachette Games to sit there and explain it to us. Oh, we also talked about artwork and rulebooks, too!

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Intro:

Christina's topic: How Turing Machine was made

Matthew's topic: What makes good and bad rulebooks?

Danni's topic: How artwork influences gameplay