Podcast #41: Async digital games, designing during COVID, and more (guest: Emerson Matsuuchi)

Sure, we may be physically stuck at home, but board games can provide an escape -- do we look to escape into a totally different world or just pretend to travel somewhere else?

We sit down with Foundations of Rome and the Century series designer Emerson Matsuuchi to discuss how we use board gaming to (figuratively) escape quarantine and what his game-designing life looks like now in the time of COVID-19. Plus, sheltering-in-place means more asynchronous digital ports of games -- how do you do them right?

Our topics:

  1. Christina (host): What are your top board games that help you escape? (2:55)
  2. Emerson (guest): How important is it for a game to have something innovative, whether it's mechanics, components, or a unique theme? (17:34)
  3. Nick (contributor): Asynchronous digital games (35:48)
  4. Shoe (producer): How does shelter-in-place impact game design work? (50:51)

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Here's a full list of games discussed on the show:

Intro

Christina's topic: What are your top board games that help you escape?

Emerson's topic: How important is it for a game to have something innovative?

Nick's topic: Asynchronous digital games

Shoe's topic: How does shelter-in-place impact game design work?

Final thoughts