Podcast #42: 2P/solo games, failing co-op, roll & writes, Uwe Rosenberg (guest: Jamey Stegmaier)

What do we love playing when we only have one other person to play with? Or no one else? And what if we want to play a game during shelter-in-place with everyone out there? We've got you covered, folks.

Jamey Stegmaier -- president and cofounder of Stonemaier Games and designer of Viticulture, Scythe, and the recent Tapestry -- joins the Going Analog crew to chat about two-player and solo games, plus those easily streamable roll- or flip-and-write games. We also discuss his new, infinitely scalable Rolling Realms, the "Mario Party" of roll-and-writes (our term, not Stonemaier's...in case Nintendo wants to send anyone a cease-and-desist).

And is Stegmaier using us for research when we discuss how we feel about replaying scenarios vs. "failing forward" in cooperative games? Make sure you listen to get a small hint about what he's working on next. And we all stan designer Uwe Rosenberg (Caverna, Patchwork)...with a bonus fun Rosenberg story from Jamey)!

Our topics:

  1. Shoe (producer): What are our favorite 1P and 2P games? (2:42)
  2. Jamey (guest): Cooperative games and the required replaying of scenarios after losing vs. failing forward with consequences. Which do you prefer? (17:40)
  3. Christina (host): What are our favorite beginner-friendly and heavier ___-and-write games? (32:00)
  4. Jess (contributor): What are our favorite Uwe Rosenberg games? (52:41)

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Here's a full list of games discussed on the show:

Intro

Shoe's topic: What are our favorite two-player and solo games?

Jamey's topic: How do we feel about replaying scenarios vs. "failing forward" in cooperative games?

Christina's topic: Favorite beginner-friendly and heavier ___-and-writes

Jess's topic: What are our favorite Uwe Rosenberg games?

Final thoughts