Finally! We know it's been a while. A LONG while.
Due to a death in the family, moving to a new home, and work, work, work, we just haven't had time to work on Going Analog. But enough excuses. Here is our third episode where we look at the 2016 hit Scythe, a 4X-style board game with mechs. (Apologies for the audio problems during the main review section. We didn't set up the microphones correctly.)
Happy International Tabletop Day, by the way!
Thank you so much for watching. :) If you like what you see, please share and subscribe and all that.
What's Going Analog?
A news video series about great board games for video gamers. From game-industry veterans (and ex-EGM alums) Dan "Shoe" Hsu, Seanbaby, and more.
What we're playing
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Episode 3's T.I.M.E. Stories features cooperative time-traveling adventures for up to four players.
Episode 2's Scythe features bad-ass mechs and some of the most gorgeous art ever seen in a board game.
Episode 1's War of Indines simulates one-on-one fighting games.
The subject of our pilot episode! Great for fans of X-Com's tactical battles.
One of our faves from Gen Con 2017, Secrets is a fantastic hidden-roles game for small groups (4-8P).
Like Risk except good. Mix different races and powers to create unique armies for every match.
Your dice are spaceships. Roll 'em and place 'em to gather resources, get alien tech, and build colonies.