As some game groups start meeting up again, we chat with fellow social bubble-r James Hudson (Skybound Games) about the quarantine's effects on gamers and publishers.
Have you been able to start gaming in person again? As we ease into in-person game days with more vaccinated folks, Christina and Shoe take a look back with social-bubble buddy James Hudson (Senior Director of Tabletop Games at Skybound Games) on how quarantine has changed our gaming habits. James also brings in a publisher's perspective as the board game industry tackles the longer-term consequences of the pandemic on shipping costs and logistics. Spoiler: Things don't look very good at all.
Our topics for this show:
- Shoe (producer): Board gaming outside of the social bubble: what it's been like so far, what's changed, what are the challenges? (6:26)
- Christina (host): Games that surprised you over the pandemic (20:12)
- James (guest): How publishers are evaluating the short- and long-term future, with current COVID conditions and trends (32:07)
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The games mentioned in this episode:
Intro:
- The Grimm Masquerade
- Guardian's Call
- Tidal Blades: Heroes of the Reef
- Wonderland's War
- Valor & Villainy: Lludwik's Labyrinth
- Robot Quest Arena
- Sky Towers
- Beyond the Sun
Shoe's topic: Board gaming outside of the social bubble
- Beyond the Sun
- Dune: Imperium
- Lost Ruins of Arnak
- Tidal Blades: Heroes of the Reef
- P for Pizza
- Dark Harvest
- Gorilla Marketing
- Eclipse
- Dwellings of Eldervale
- Monopoly
Christina's topic: Games that surprised us over the pandemic
- P for Pizza
- Forgotten Waters
- Sovereign Skies
- Tekhenu: Obelisk of the Sun
- The Gallerist
- Sheepy Time
- Lost Ruins of Arnak
- Dune: Imperium
- The Crew: The Quest for Planet Nine
- Obsession
James's topic: How publishers are evaluating the short-term future, with current COVID conditions/trends
- Wonderland's War