Why design a series of tabletop board games in the same universe? We invite Jane Hoffacker, co-founder and CEO of publisher Incredible Dream Studios, to discuss the Kinfire world...and we throw in a discussion about cultural appropriation while we're at it.
We've been keeping an eye on the Kinfire series (which includes the cooperative campaign Kinfire Chronicles and tactical card game Kinfire Delve), and we walked away very impressed with our plays of the latest one in the franchise, Kinfire Council, a competitive worker-placement game set in the same world. Publisher Incredible Dream Studios is approaching gaming differently, so we asked CEO and co-founder Jane Hoffacker to discuss the massive amount of work that goes into designing a shared-universe space. And we continued the chat with Jane posing some thoughtful questions about cultural appropriation in gaming.
Timeline:
- 4:08 - Going Analog's game pick: Tea Witches.
- 8:25 - Jane's game pick: Dungeon Mayhem.
- 10:38 - Going Analog's topic: board game universes, the Kinfire series.
- 31:46 - Jane's topic: cultural appropriation in gaming.