Social deduction (without all the lyin'), licensed games, themes we'd like see, co-designing games.
She's a ball of unlimited energy: able to work long conferences, do countless demos, and still find time to play games with us until three in the morning. Nicole Amato of Cardboard Fortress (Lazer Ryderz, Atari's Centipede) is here and gets in on our podcasting action this week!
The four topics we all picked:
- Shoe: What are some social-deduction/hidden-role games that don't require players to lie to each other's faces?
- Christina: What themes do we want to see more of in board games?
- Nick: What's it like being just one of two or more codesigners on a game?
- Nicole: Licensed games vs. almost-licensed games.
See a full list of games mentioned on the show below.
- Lazer Ryderz
- Atari's Centipede
Shoe's topic: Social deduction games without the lies
- Hail Hydra
- Money Bags
- The Mind
- The Grimm Masquerade
- A Fake Artist Goes to New York
Christina's topic: Board game theme wishlists
- Tokyo Series Games
- Food Chain Magnate
- And Then There Were Stars
- Caterpillar Fungi
- Fog of Love
- First Martians
- Terraforming Mars
Nicole's topic: Licensed games
- Tiny Tina's Robot Tea Party Borderlands Card Game
- The Tea Dragon Society Card Game
- Portal: The Uncooperative Cake Acquisition Game
- XCOM: The Board Game
- The Thing: Infection at Outpost 31
- Battlestar Galactica: The Board Game
- Star Wars: Rebellion
- A Game of Thrones: The Board Game
- War of the Rings
- Chocobo's Crystal Hunt
- Uncharted: The Board Game
- BioShock Infinite: The Siege of Columbia
- Harry Potter: Hogwarts Battle
- Lord of the Rings: The Card Game
- Concordia Venus
- Nine Tiles PANIC
- Rocky Road a la Mode
- Inhuman Conditions
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