Ever wonder what the difference is between "design" and "development"?
We now know that Leder Games has the ability to take an epic theme (SPQF: leading an animal-based civilization to greatness), make it way more modest (Fort: backyard children making, well, forts), and somehow, come out with a better game in the end.
That's the power of a good developer partnered with a good designer. Nick Brachmann Fort's developer and graphic designer) gave Grant Rodiek's deckbuilding game SPQF a kid-ified makeover without kid-ifying the gameplay. We had a lot of questions about how this all works behind the scenes, so Nick was kind enough to join our show this week to give his insight.
Joining him is guest #2, John de Campos, owner of Terrible Games and co-designer of Token Terrors Battlegrounds (which just funded on Kickstarter and is about to enter the pledge manager stage). Together, we discuss these four new topics:
- Mike (podcast editor): Besides Fort, what other unique deckbuilding games do we like? (5:29)
- Christina (host): What are the differences between "design" and "development"? (21:48)
- Nick Brachmann (guest): What are our other hobbies that we'd like to see brought to life in the tabletop space? (32:50)
- John de Campos (guest): Publishing, the artist(s) behind the company, and establishing a visual identity (45:13)
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Here's a full list of games discussed on the show:
Intro
- Fort
- SPQF
- Root
- Vast
- Oath
- Token Terrors: Battlegrounds
Mike's topic: Unique deckbuilding games
- Dominion
- Clank!
- Promenade
- Art Decko
- Magic the Gathering
- Inis
- Thunderstone
- Thunderstone Quest
- Thunderstone Advance
- Hardback
- Paperback
- Spell Smashers
- Quiddler
- Composition
- Tyrants of the Underdark
- Puzzle Strike
- Nowhere Prophet
- Ascension
- Shards of Infinity
- Fort
- SPQF
Christina's topic: Design vs. development
- SPQF
- Fort
- Yu-Gi-Oh!
Nick's topic: Hobbies we'd like to see brought to life in tabletop
- Compounded
- Photosynthesis
- Formula D
- Flamme Rouge
- King of the Roll
- Combo Fighter
- Shakespeare
- Distilled
- The Pursuit of Happiness
John's topic: Publishers and visual identity
- The Castles of Burgundy
- Magic the Gathering
- Escape the Dark Sector
- Terraforming Mars
- Inis
- Root
Final thoughts
- Scout!
- Big 2
- Luxor
- Kingswood
- Fort
- Oath
- Nowhere Prophet
- Calico