Podcast #54: Inclusivity, themes + innovation, learning stuff (guest: Elizabeth Hargrave)
The designer of Wingspan and Mariposas stops by for a chat, but it ends up being a lot of us asking her a lot of questions....
The designer of Wingspan and Mariposas stops by for a chat, but it ends up being a lot of us asking her a lot of questions....
Episode 2 is here. How well did Lizzy score out of 20?
Running a board game café is already tough work. Now try doing it during a global pandemic.
It's the premiere episode of The Going Analog Quiz Show!
Yes, this is a board game podcast. So why are we talking about so many video games and tabletop RPGs in this episode?
Ever wonder what the difference is between "design" and "development"?
A few inappropriate blogs from his past and some recent tweets have brought a lot of internet hate down on the founder of Stonemaier Games. He sat down with Going Analog and really opened up about everything that's happened.
What are our fave games where points don't matter? The best games that revolve around illustrations (but not necessarily drawing)?
We talk (non-roll-and-write) games for streaming and delve into how a game company like The Op works with so many licenses. Plus, what is that X factor that makes a game really great? And Mike gives impressions on Nintendo's Clubhouse Games.
We connect a board game designer with a video game designer hero of his.