GA Show #186: Working with IPs - challenges and lessons learned (guest: Jay Cormier, Off The Page)
Our guest has designed many games, but the ones with licenses are a different beast altogether.
Our guest has designed many games, but the ones with licenses are a different beast altogether.
Going from an indie designer to a full-blown game publisher seems kinda...crazy?
Does Scott "Aldie" Alden have the entire power of BGG in his brain?
We're gonna be in Texas, dishing out trivia and prizes.
Fly me to the moon, and let me play (board games) among the stars.
The new punch-card deduction game Turing Machine blew our minds -- so we invited publishers Scorpion Masqué and Hachette Games to discuss!
Some best of, some worst of...but mostly just...stuff.
Another game designer appears! Ryan Courtney (Pipeline, Trailblazers) shares his thoughts on many things board gaming.
We spent hours and hours checking out new board games at this year's edition of the legendary convention. (Poor us, eh?)
Going Analog is back from Gen Con -- with so many new games to talk about!
Our favorite blue-bearded indie game designer Peter C. Hayward talks about his favorite games for the road (or for Disneyland lines)...and how he makes them physical games.
Hitch a ride with these board games like Ticket to Ride that'll take your tabletop train travels to new tracks.
What's the perfect length for a game? Why is it fun to play the bad guy? Plus, thoughts about returning to in-person conventions. With guest Brotherwise Games!