Podcast #97: Too many games! Highlights from a weeklong board game marathon
We took time off. We stayed home. We played a ****ton of board games.
Podcast #96: Music pairings and a board game where you hold your breath (guest: Terrible Games)
We hope people don't pass out (or worse??) from playing Black Mold....
Podcast #95: Turing Machine, good/bad rulebooks, artwork (guests: Danni Loe, Scorpion Masque)
The new punch-card deduction game Turing Machine blew our minds -- so we invited publishers Scorpion Masqué and Hachette Games to discuss!
Podcast #94: The trouble with heavy games, games that travel well (guests: Ryan Courtney, Bitewing)
Another game designer appears! Ryan Courtney (Pipeline, Trailblazers) shares his thoughts on many things board gaming.
Podcast #93: The Gen Con 2022 Wrap-Up Show (guest: Amanda Panda)
Going Analog is back from Gen Con -- with so many new games to talk about!
Podcast #92: Best "X meets Y" games, roll & writes, and road-trip games (guest: Peter C. Hayward)
Our favorite blue-bearded indie game designer Peter C. Hayward talks about his favorite games for the road (or for Disneyland lines)...and how he makes them physical games.
Podcast #91: Playing "bad guys," shorter games, returning to cons (guest: Brotherwise Games)
What's the perfect length for a game? Why is it fun to play the bad guy? Plus, thoughts about returning to in-person conventions. With guest Brotherwise Games!
Podcast #90: Escape (not escape room!) and word games, anticipation, and more (guest: Tim Fowers)
How does anticipation play into gaming? And why do so many Fowers games involve escaping or words?
Podcast #89: Animal games, gaming lifestyles, rising prices (guest: Board Game Bollocks)
Christina makes everyone discuss their favorite animal games, Mike asks about board gaming as a lifestyle, and guest Matt discusses the implications of rising board game prices.
