GA Show #186: Working with IPs - challenges and lessons learned (guest: Jay Cormier, Off The Page)
Our guest has designed many games, but the ones with licenses are a different beast altogether.
Our guest has designed many games, but the ones with licenses are a different beast altogether.
Going from an indie designer to a full-blown game publisher seems kinda...crazy?
Does Scott "Aldie" Alden have the entire power of BGG in his brain?
Dice Tower's Roy Cannaday joins the crew to discuss...The Crew and other Kennerspiel and Spiel des Jahres nominees and winners. And what's a "Euro" or "Ameritrash" game these days, anyways?
Because a cardboard house is better than no house at all.
A fair(burne) analysis.
Yes, this is a board game podcast. So why are we talking about so many video games and tabletop RPGs in this episode?
Our next entries in the tome of Board Gaming Sins bring deception and a dearth of storage.
To celebrate Going Analog's 50th podcast episode, we round up the original crew to argue -- er, to discuss what are some of the best games, period.
Take a deep breath, and place your meeple.
Ever wonder what the difference is between "design" and "development"?
A few inappropriate blogs from his past and some recent tweets have brought a lot of internet hate down on the founder of Stonemaier Games. He sat down with Going Analog and really opened up about everything that's happened.
Using friendship to fight against despair.