Podcast #168: 2026 board games we've played...and are excited about (guest: Andrew Stiles, designer)
It's easy to come up with a "most anticipated" list for a new year. But these ones we've actually put our hands on.
It's easy to come up with a "most anticipated" list for a new year. But these ones we've actually put our hands on.
So many good board games...but here are the best of this past year.
Impress your friends with these speedy methods to pick a starting player.
That they all point to us is a mere coincidence, honest.
What are our favorite two-player, solo, and roll-and-write games? How do we feel when we fail at cooperative games? And we all love designer Uwe Rosenberg!
Thanks, but no tanks.
Shelf-hogging giants and baffling breakdowns mark the first entries in our dark catalogue of Board Gaming Sins.
Which games transport us to new places or worlds? What makes a good asynchronous digital game? And how does sheltering in place impact a game designer's career?
We're sure you're just imagining the similarities.
Featuring fangs, fur, and ferocious Guardians, Skulk Hollow's stylish battles are well worth an audience.
How have our board gaming lives (and game publishing itself) changed because of shelter-in-place? Plus, we rave about The Crew!
A chance to combine two of our favorite hobbies? Sign us up.