Podcast #168: 2026 board games we've played...and are excited about (guest: Andrew Stiles, designer)
It's easy to come up with a "most anticipated" list for a new year. But these ones we've actually put our hands on.
It's easy to come up with a "most anticipated" list for a new year. But these ones we've actually put our hands on.
So many good board games...but here are the best of this past year.
Some best of, some worst of...but mostly just...stuff.
Another game designer appears! Ryan Courtney (Pipeline, Trailblazers) shares his thoughts on many things board gaming.
We spent hours and hours checking out new board games at this year's edition of the legendary convention. (Poor us, eh?)
Going Analog is back from Gen Con -- with so many new games to talk about!
Our favorite blue-bearded indie game designer Peter C. Hayward talks about his favorite games for the road (or for Disneyland lines)...and how he makes them physical games.
Hitch a ride with these board games like Ticket to Ride that'll take your tabletop train travels to new tracks.
What's the perfect length for a game? Why is it fun to play the bad guy? Plus, thoughts about returning to in-person conventions. With guest Brotherwise Games!
Mouthy monsters and railway rampages fill our list of unusual finds from the UK's biggest board game convention.
How does anticipation play into gaming? And why do so many Fowers games involve escaping or words?